Using a novel alternative to drug choice in a human laboratory model of a cocaine binge: a game of chance

Drug Alcohol Depend. 2010 Jul 1;110(1-2):144-50. doi: 10.1016/j.drugalcdep.2010.02.015. Epub 2010 Mar 25.

Abstract

Human laboratory studies have shown that, once initiated, cocaine self-administration is difficult to disrupt using non-drug alternatives. This inpatient study examined whether binge self-administration of cocaine could be altered by an immediate, non-drug reinforcer. Ten cocaine-dependent participants completed 5 consecutive laboratory session days with 2 sessions per day (a model binge), 9 days where cocaine was not available, and subsequent 2 laboratory session days where cocaine was again available (a second model binge). In each laboratory session, participants could choose to either self-administer smoked cocaine or play a game of chance by drawing a pre-determined number of balls from a bingo wheel. Balls were worth monetary amounts from $0 to $20. Participants' choice to smoke cocaine varied as a function of number of balls drawn. Thus, this game of chance served as an alternative reinforcer to smoking cocaine. Choice varied lawfully as a function of the number of opportunities to earn money indicating that an immediate behavioral alternative can reduce cocaine self-administration after initiation of use. The current model could be used to evaluate whether behavioral and pharmacological manipulations shift choice from cocaine to a non-drug alternative.

Publication types

  • Research Support, N.I.H., Extramural

MeSH terms

  • Adult
  • Cocaine-Related Disorders / psychology*
  • Female
  • Gambling / psychology
  • Games, Experimental*
  • Humans
  • Male
  • Models, Psychological
  • Motivation
  • Smoking
  • Substance Withdrawal Syndrome / psychology